Read the wiki page on powrr combos and understand it. So you basically need to play around the strategy of low cooldowns and high damage powers. Tips for 3: The damage scaling of power combos gets BETTER as the difficulty gets higher. Do every available sidequest before you have completed the first 4 recruitment missions (Mordin, Garrus, Jack, Grunt)- this will allow you to be the highest level possible before the Collector Ship, which is the hardest level in the game. There are some straight up unfair missions in this game, so just get used to looking up whether you need a shield-stripping or armor-stripping comp before heading into a mission. Tips for 2: This game on Insanity is 99% about stripping shield/armor/barrier, so prioritize upgrading Incinerate, Overload, Warp, and their corresponding ammo powers. Early game (like before you've left the Citadel the first time) this will be tough, but once you hit level 20 (classic scaling) your squad will be unbeatable. Your basic strategy is just to crowd control as many people as possible and blast them with guns and Overload. You don't ever need to upgrade your weapons if you don't want- on LE it is perfectly valid to be an Adept using an Assault Rifle the whole game. Tips for 1: Have more than 1 character on your squad who can use Biotics at all times (except for the mission on Luna) and one person to be your hacker. It's a fair bit harder that Hardcore particularly in ME2. Make sure you save before doing Grissom Academy - it might not be worth the frustration. ![]() That said.there are a few really obnoxious fights. ![]() Assuming you're mindful about your setup and have those combos available - you can pretty much breeze your way through on any difficulty. In Mass Effect 3 it's really just all about abusing detonations. You need to bring exactly the right abilities to deal with what you're going to be facing - you've played through the game a few times from what you said, so at this point you should have most of the fights basically memorized. Most of the time, you'll barely notice a difference, but there are a few fights where if you don't have the right setup beforehand it can be downright impossible - (I'm looking at you Collector Ship). In Mass Effect 2 - that's where it can get difficult. ![]() As was already mentioned - in ME1 you'll barely notice a difference between Hardcore and Insanity - there's so many ways to cheese fights (sometimes unintentionally) that if you're an experienced player you won't have too much difficulty.
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